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Get All Weapons



Despite being your starting weapon, the Reaper's Sword is arguably one of the most versatile weapons in the game. This is all thanks to the sword's relatively balanced stats that see it the perfect weapon for most situations.




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One of the more strange weapons in the game, the Discarded Umbrella, isn't necessarily very good, and we would highly recommend staying clear of the umbrella unless you're looking for a challenge. Speaking of challenges, if you manage to beat the game only ever using an umbrella as your melee weapon, you'll unlock the Academy of Umbrellas achievement.


The Rogue Daggers are the fastest weapons in the game and are at least 50% faster than any other weapon. This makes it the perfect choice for getting in close and launching several quick attacks on bosses that perform quick melee attacks, as you'll often find it hard to deal large amounts of damage before you need to retreat outside an enemy's AoE.


Best described as a slightly worse Reaper's Greatsword, the Thunder Hummer offers both power and great range. While it may be a tad slower than most of the other weapons you'll find, the Thunder Hammer is the perfect weapon for those that love to hit big but also like to avoid taking damage. Once you've unlocked the Stranded Sailor region, we highly recommend finding the Reaper's Greatsword, as it's essentially a slightly bigger and better version of the Thunder Hammer.


If you're looking to fill our your armory, you've come to the right place. The Final Fantasy VII Remake Weapons page lists every character's weapons, weapon stats, and how to obtain them in FF7 remake.


In Final Fantasy VII, each character has its own set of weapons they can use. Weapon types are not shared between characters, so you'll have to regularly update everyone's weapons separately as you progress through the game.


Legendary Armaments are some of the most powerful Weapons that you can find in Elden Ring. To unlock the Legendary Armaments trophy and achievement, you need to find all 9 Legendary Weapons available:(Note: If you've collected all the weapons but game still didn't grant you the achievement, try loading and unloading all the weapons into the chest.)


Remembrance or Boss Weapons, are special weapons used and dropped by Demi-gods and Bosses. These type of Weapons have the ability to hold additional powers and effects, providing extra perks and advantages during combat.


These weapons are valuable rewards and usually have a superior set of stats compared to regular Weapons. They also have a unique Skill attached to them to complement their already heightened stats.


Weapons are used by the character to fend off enemies, each having its own unique way of doing so. Most weapons deal damage to enemies, while some apply debuffs to enemies or buffs to the player. Every character can have up to 6 different weapons at a time.


Normally, each character has access to one of the base weapons as their starting weapon and is able to obtain additional base weapons as they level up. Rarity determines the weight of how often that weapon shows up in the pool of possible weapons and passive items.


When a base weapon is leveled to the max and its corresponding passive item is obtained, it can be transformed into an evolved weapon by collecting a Treasure Chest. Not all weapons have an evolution.


Evolved weapons usually cannot be upgraded and only have one level. They mostly have a rarity of 1. If they have more levels, their upgrades will likely appear after all the weapon and passive item slots are filled and maxed.


Special weapons cannot appear when leveling up. They are used as the structure of an attack that is temporary or an effect. When they are used as an effect, they behave slightly differently compared to when they are modified to be actual weapons.


Certain weapons, called "two-handed" weapons, take up both of the player's weapon slots, and cannot be used alongside traditional weapons at the same time. Attempting to swap either of the two-handed weapon slots out for a one-handed weapon will result in dropping the entire two-handed item.


All melee weapons deal melee damage and benefit from any melee specific effects and bonuses. Melee weapons also all have the capabilities to hit multiple enemies at once if they are within range. Most melee weapons also have their own individual movesets that they can initiate by continuously attacking, but there is a short time where the player may do other actions before continuing the weapon's combo, such as rolling or jumping.


All melee weapons' damage scales based on either the player's Brutality stat or their Survival stat. Brutality scaling weapons are usually lighter, faster attacking weapons, such as the Balanced Blade or the Twin Daggers, while Survival scaling weapons are usually slower, heavier weapons like the Nutcracker or the Broadsword. Weapons that scale with both Brutality and Survival are usually weapons that are a sort of medium speed between light and heavy weapons, like the Shovel. Some melee weapons also have alternate scaling with Tactics (e.g. Valmont's Whip or the Shrapnel Axes).


Most ranged weapons have the capability of firing some kind of projectiles, while some use hit-scan mechanics, both of which deal ranged damage. The individual abilities of ranged weapons varies, but generally, projectiles fired using ranged attacks are unable to hit multiple targets, unless the projectile can create an explosion or has some kind of piercing capabilities (e.g. Sonic Carbine and Explosive Crossbow).


All ranged weapons scale with Tactics, however a few of these weapons can also dual-scale with Brutality (e.g Firebrands and Infantry Bow) or Survival (e.g Frost Blast and Heavy Crossbow), meaning their damage will scale off the higher stat between the two.


Some Ranged Weapons use ammunition, which will be restored automatically after a short while. Ammunition that is impaled in enemies takes significantly longer to retrieve unless the ammo is removed by a successful parry or the enemy is killed, however, not all ammo based projectiles can be stuck in enemies, these projectiles will eventually refill automatically. Most of these weapons can get affixes that slightly increases their total ammo supply. Ranged weapons without ammo can be fired repeatedly without restriction.


There's a large selection of fantastical weapons to get your hands on in Bayonetta's latest adventure and, while unlocking some of these is fairly straightforward, others have very specific requirements you'll need to meet. Let's take a look at how you can grab every last one of them.


A weapon is an item used in Castle Crashers by a character to deal damage to enemies. Characters can collect weapons by finding them throughout the game, downloading extra content (DLC), or by unlocking new characters. The weapons a player collects are stored in the Weapons Frog, where the player can go later to change and compare weapons, as well as gain additional information about each weapon.


The weapons are listed here in the order that they appear in the Blacksmith's Weapons Frog, in the XBLA and PS3 versions of Castle Crashers and the PC and Remastered versions of Castle Crashers. The weapons in the PC and Remastered versions of Castle Crashers have been reorganized; some were given new stats, several weapons were moved to different groups, and are listed in the order of the level requirement for using such a weapon: starting at the lowest level and ending at the highest level.


Weapons are essential items used for combat against enemies, bosses, critters, and even other players during PvP games. Some weapons can be crafted at a Work Bench or a Pre-Hardmode/Hardmode Anvil, while others can only be found in Chests, as enemy drops, or purchased from NPCs. Terraria has a wide variety of weapons and weapon classes, each suited to particular play styles or specific tasks.


Most tools can also be used as weapons, despite it not being their primary purpose. Traps, self-defending NPCs , and even lava, although not primarily weapons, can be considered a weapon if somehow used in combat.


Swords are melee weapons which can be divided into 2 basic categories: shortswords and broadswords.Shortswords have very limited range, and they attack with a horizontal stabbing motion instead of an arc. On PC, Console, Mobile, and tModLoader, they act more similarly to spears, being able to stab in more directions. Broadswords are swung overhead, which makes it easier to defeat flying and jumping enemies.


Spears are melee weapons that have a longer range than most swords, but attack with a stabbing motion. Spears also can hit targets more than once, making them especially useful for dealing with large enemies.


Flails are melee weapons that consist of an object linked to the player by a chain, which can either be thrown or fired. Thrown flails can be suspended around the player indefinitely, whereas launched flails immediately return to the player.


Note: The Confetti Gun, Slime Gun, and Water Gun are novelty weapons, causing no damage or knockback. The Confetti Gun is a consumable, and can only be used once. The Slime Gun and Water Gun cause purely aesthetic debuffs and cannot be placed on a Weapon Rack.


There's a bit of complexity to these new systems in Modern Warfare 2 however, and that's what this guide will delve into, explaining how to level up and unlock all weapons and their associated Platforms.


Weapon Vaults not only instantly unlock all the rewards from an entire weapons Platform, but also provide a unique, universal aesthetic and visual design that can be selected for all the weapons and their attachments.


Getting stuck into multiplayer? We explain the best guns in Modern Warfare 2 and how to unlock all weapons and attachments - as well as individual pages on putting together an MP5 loadout, FTAC loadout, M4 loadout, Kastov 762 loadout, SP-R 208 loadout, TAQ 56 loadout, 556 Icarus loadout, Vel 46 loadout, M16 loadout and FSS Hurricane loadout.At launch, you might be wondering where the Battle Pass and Hardcore Tier 1 modes are, as well as how to claim Modern Warfare 2 Twitch drops.Elsewhere, learn how to turn off crossplay on PlayStation and Xbox, get and use Double XP, level up fast, get gold camo, check KD and unlock all MW2 Operators.Playing the story? We have explainers on how long the Modern Warfare 2 campaign is and all safe code combinations. 041b061a72


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